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  • scottsjack
    Apr 25, 02:35 PM
    Strange but using the downloaded software my 3Gs running the latest iOS doesn't show very many of the places I've been. I drove 400 miles this weekend using the 3Gs for navigation and a photo. Even that trip doesn't show. All I can see is a bunch of evenly-spaced dots in my area.





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  • maclaptop
    Apr 19, 03:01 PM
    Sigh. The iPhone is still gaining market share. Not losing market share.
    Yes they are.

    Apple's doing a great job with one exception.

    It's the fact that they just can't be happy and celebrate all they've accomplished.

    They have to desperately dive into the slimy gutter and fire off law suits.





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  • yodaxl7
    Apr 7, 11:56 PM
    As best as I can figure, it works like this. Managers get good grades if they sell certain amounts of products.

    I'll use low numbers here. Let's say BB corporate wants you to sell at least 5 iPads a day to make your "Quota". One day, 10 iPads come in. You sell all ten, yay, you made quota for the day.

    But the next day, none get shipped to the store. So, boo, you didn't make quota, since you didn't have any to sell.

    So, if you get 10 the day after that, & not knowing if more are coming tomorrow, you sell 5, make quota, and hold the other 5 for the next day when, low and behold, none get shipped to the store. You still have 5 left over to sell, which you do, and again you make quota for the day.




    Basically the more days you make quota, the happier BB corporate is, and the better chance Mr. Manager gets a bonus down the road.

    Mr. Manager (http://www.youtube.com/watch?v=O4DMPmoJkJQ)

    Best buy should fire these managers! Days without iPad, these days less customers in the store. Withholding a few would bring customers on days without any in stock.





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  • dethmaShine
    Apr 19, 02:58 PM
    Apple may have expanded upon existing GUI elements, but it didn't invent the GUI. Very big difference there.

    What's the issue?

    When did I ever say Apple invented the GUI?





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  • Multimedia
    Aug 18, 06:50 PM
    So what apps will saturate all four cores or at least get close to it, on either a quad G5 or quad xeon? Are there any?

    Are there any apps that really take advantage of four cores on their own?Toast 7.1 UB can use more than two cores. In my test at the Apple stopre last Saturday I saw Toast 7.1 UB use more than 3 - between 2.3 and 3.1 cores all the time on the Mac Pro. It also uses more than two on the Quad G5 - just barely. Handbrake is not yet optimized for Mac Pro and uses a little less than two on both. That use of two is negatively impacted as soon as you start doiong something else especially both Toast and Handbrake at once.

    But in future it will use all four. The problem with that "test" you so highly value, is that the testers didn't have a Quad to compare to, so they didn't even search out applications that are already "Quad Core Ready" - that would make a nice bullet on a software package wouldn't it?

    Better yet: "MultiCore Ready".

    If you don't think you are going to ever use more than one thing at a time, then you are right. But I think most of us here have 10-15 things open at once and do all sorts of things at once. That's the reason for "Spaces" in Loepard.





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  • realitymonkey
    Apr 6, 07:40 AM
    We don�t even have to go to HDCAM SR for delivery anymore. On our latest project we just brought a hard drive with the masters (in ProRes) and did a transfer right at the broadcast facility. That was nice.

    I do see your point on the blu-ray file size though.
    But when the promo department at the same broadcaster wanted to look at the programs to plan the promotion of the series it would be nice to drop them a blu-ray, knowing they would be able to watch it on any player.

    EDIT: I do have to say it�s not often I miss the need for blu-ray, but it certainly do happen

    Ah delivery on a drive that would be nice although as we archive to SR I suspect we won't do it for a while.

    Promo departments will only every get a DVD with time code across it from me as all to often I have seen them do something we have said they can't with the footage, I like to control exactly what they get to do with it.





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  • jeremy.king
    Jun 15, 09:58 AM
    My wife walked into store about an hour ago. Reserved a 16GB and a 32GB without issue. We were offered store credit for trade-ins but don't have to decide until we purchase, and $20 accessory credit as well. We were informed that we may not get them on launch day, but we would have them by 6/28 at the latest. I'm fine with this, and so far I'm pleased with Radio Shack.





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  • Multimedia
    Jul 28, 04:57 PM
    I am a new Mac owner. I just bought my new 20 " iMac and I am learing aout the upcomming conference and possible new product releases. I
    Would appreciate any thoughts on my question.

    I am considering returning the new 20" I just bought in the 14 day period and taking the 10% hit and waitning to see if the iMac gets updated and I will repurchase. What is the likelyhood that the version I have will be updated. I would be bummed if I just bought it and I am at the end of a cycle. The $160 fee would actuallly be worth it to me to get thte latest. I would have to return it prior to the conference to stay within the 14 days but i may not want to loose out on lthe chance to get the latest.

    Any thoughts on this 20 " model be increased with a new processor??

    Thanks,

    New Mac owner.....merk850

    dont take it back.

    I dont think that the difference will be that much, with the new systems.

    If your happy with its performance then keep it.
    A mild CPU boost isnt all that, and I doubt that the video cards will be upped that much.

    I wouldnt take the hit in money lost, cause you can always sell it later down the line and get the lastest and greatest thats really a must buy.I respectfully disagree. I say take it back and be ready for a much faster iMac Core 2 Duo. You want the latest, take it back. It won't be the latest for many more weeks. Core 2 Duo will be the latest for two more years.





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  • azzurri000
    Sep 18, 11:39 PM
    I still think it's funny that everyone thinks these Macbook Pros are "long overdue" - when, exactly, did the FIRST Dell laptop with C2D ship? I thought it was supposed to be around tomorrow...but surely it couldn't have been before last Monday or so at the earliest.

    So that's, what? A week behind in the worst case scenario? Oh God...

    However - if they waited till November, then yeah, I'd agree that they were overdue...:)

    I see your point... I think Merom has been really overhyped, and I can say that I have gotten caught up in it all. There has been so much talk about Merom for so long, that it's almost hard to believe that it's brand new. Perhaps Santa Rosa will be the same later on...





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  • yfile
    Apr 6, 11:38 AM
    What do you mean true 3D? Motion 3 integrated 3D reflection, shadows, depth of field, etc.. It was around that time I stopped using After Effects. There are still things that AE can do that Motion can't, but that's mostly due to 3rd party plugins.

    I mean 3D objects with materials, textures, shaders, better lighting, better shadows, no crashing several times a day...
    3D like ProAnimator FX or Kinemac at least. No plugin required.





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  • dscuber9000
    Mar 31, 05:12 PM
    Android is the next windows. So many drivers, so much requirements, so many configurations, so little memory. Fortunately Apple's provided a better sandbox.

    I really do think that Android/Windows is a good comparison. At least, in terms of getting Android out there on as many different phones as possible. And while that certainly worked, it doesn't really mean that Android is the best OS because it is slightly different depending on the hardware it is on. Which brings up a clear advantage of iOS: It's written specifically for the hardware it is on.





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  • Kranchammer
    Apr 6, 04:43 PM
    You both ignored HOT DOGS! Sheesh, hot dogs rule. The only problem is kids under 6 choking on them unless you cut them right. But that will be fixed in the v3.0 hot dog, they will come pre-sliced.


    GTFO. :mad:

    Or are you counting on the deal with that swedish sausage company to save hot dogs from doooom?

    The race to the bottom continues...





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  • Zadillo
    Aug 7, 09:34 PM
    Safari appears to be brushed metal. Go here (http://www.apple.com/macosx/leopard/dashboard.html) and go to about 1/6 of the way through.

    Perhaps sometime between now and Spring 2007 they might find the time to change that.





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  • SiliconAddict
    Jul 27, 03:25 PM
    Rule 1 of Apple Events:

    You never get all the marbles.


    Too be fair Apple has never been given all the marbles, from moto, to hand out in the first place. This is new for them.





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  • hcho3
    Apr 19, 08:15 PM
    Samsung is the worst company with ideas. They just copied off apple on everything they make, period.

    Yes, their Nexus S phones have almost as same packaging as iPhone 3GS or iPhone 4 packaging.

    Yes, their icons are so similar.
    Yes, their UI is very identical to Apple's iOS.
    Their new Samsung 9 series laptop has drop ports and original macbook air had this as well.

    Samsung just copies apple. Good to see apple is suing them. Love competitions, but apple spent money on investing, marketing and entering the market with the new design. Samsung? No. They just copied.

    They deserve to lose and they will lose in this trial.





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  • OSXconvert
    Aug 17, 03:32 PM
    It will be exactly 25% faster in UB photoshop. How do I know? I tested in photoshop 7.01 in OS X and in XP on the mac pro. XP test was 25% faster. There you go.

    Macenforcer, that's a good estimate based on PS7, but we have no idea how much Adobe will optimize the code in CS3.

    The thing that makes the Mac vs PC battle so interesting now is that the hardware is essentially the same. So the differences will come down to the hardware drivers and the software and OS optimizations. Though I'd love to see Adobe preferentially optimize the UB code for CS3, I doubt they will financially risk it being much better than Windows. As much as I love the OSX interface better than Windows, I suspect that the deeper pockets of Microsoft will be able to ensure that Vista and CS3 remain neck and neck competitive if not superior in pure performance to Leopard and CS3. Before, when Apple had Motorola's and IBM's chips, things like vector processing speed shone on the Mac, but now the playing field is totally level.

    Though it was a smart move to increase marketshare when Apple switched to Intel, it may actually hurt the high-end pro market because all pro machines will be running on the best Intel processors. Choosing, say AMD, over Intel might have been a wiser choice: Apple would have gotten PC compatibility with the possibility of increased performance or Mac customization which would have made the pro machines really scream compared to Windows.

    From now on, whatever processor Apple has, Windows has, and the differences will come down mostly on the OS. I do have to tip my hat to Apple for developing BootCamp, because now we as Apple users get the best of both worlds.





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  • Multimedia
    Aug 21, 05:43 AM
    I stopped by the Apple store tonight to play with a Macpro. I'm getting ready to buy and thought I'd get some hands on experience to see how it performed with Finalcut Pro. I was especially interested in how it handles playback of uncompressed footage.

    The store had a 2.6 hooked up to a 30"ACD. Everything on the machine was stock. I launched FCP and it appeared with a project already loaded (about 5 seconds). The project was a simple 20-30 second 720x480 NTSC clip of hockey game footage. I selected the clip and copied it to a new layer and threw a blend mode on it AND changed the speed to 85%. Next I copied and made another layer and changed the speed and offset it and changed the transparency to 80%. 3 layers total with the top two manipulated. I hit the render and it finished in about 30 seconds. :)

    I know, not very scientific, but I just wanted to get a feel for how fast the Macpro would render manipulated footage. Anyhow, next I changed the output in project settings to "uncompressed" and hit render again. Again, it took less than a minute to render and the CPU usage in console was maxing out at only 42% per core.

    Once the render completed, I hit the play button to see how the stock Macpro would handle playback of the uncompressed footage. It played for about 4 seconds then threw an error saying that frames were being dropped during playback. Not good. I was hoping that the Macpro would be able to play uncompressed footage from the timeline without 3rd party acceleration or setting up a raid. The error message suggested turning off RT effects (of which I did, but still had dropped frames) or get a faster drive. There was a couple other things the error suggested, but I can't remember at the moment. I wonder if having the ATI card would have made a difference? Not sure if FCP uses the GPU for playback, but I would think that should make a difference. Ram would probably help too. Anyone know what might be going on? Am I expecting too much out of this machine?

    Sorry for sort of getting off topic. I thought this might be an appropriate area to post this; I wasn't feeling up to starting a new thread.That's great info. Would you please tell us:

    1. How fast that is compared to what Mac model-speed you are currently using?

    2. IE Were you impressed or not so impressed with how fast-slow it rendered?

    3. What kind of speed were you expecting?

    I'm no expert, but my guess is that the lack of RAM may have been the culprit. Need more independent tests like this from other FCP users. Thanks a lot. :)





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  • berkleeboy210
    Jul 28, 07:43 AM
    Looking forward to WWDC! Unfortunately I'll be returning home on a plane while the Keynote is going on.

    At MacWorld when Steve announced the MacBook Pro's I literally fell off a chair. Here's hoping that the Plane won't do the same thing if the Pilot's are Mac Nuts! :D





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  • other
    Aug 7, 04:29 PM
    *shrug* I don't think TM is a copy of System Restore. But I think how much that feature has caught on with Win users is also not unrelated to the presence of TM in Leopard. All's fair in love, war, and operating systems. :)

    Well, do you think it's a copy of "Previous versions", which someone posted a link to in this thread?

    (Here's the link again: http://arstechnica.com/news.ars/post/20060730-7383.html)





    kresh
    Nov 29, 11:13 AM
    Just to be clear, this whole idea of collecting on music players is nothing short of outrageous. But it doesn't have the legal implications or weight that have been popularized here. They CAN have their cake and eat it, too, and they know it. That's why it's important for me to ensure that these false notions don't become ingrained as part of the Internet groupthink--when you step back into the real world, you'll be equally screwed, with or without this fee.

    I really don't harbor any hope that this could really be considered as royalty payment by the courts, it was just a little fantasy.

    The real implication is on the moral front. You mentioned "group think" and I think that is the real danger for the record labels. If enough people were to convince themselves that the record label has grabbed enough money upfront, then they could step across the moral line that keeps them from piracy.

    It's not law enforcement, or the actions of RIAA, that prevents the vast majority from crossing the line into piracy, it's their own built-in moral objection to it.

    If the record labels remove this moral hurdle through their own actions, then there are not enough police officers, federal agencies, or private enforcement groups to even begin to stem the resulting piracy wave.





    twoodcc
    Aug 13, 10:36 PM
    You originally said...

    ...which as I've said, a few times now, is incorrect. If you only count 4 games, as you originally said in that quote, that only totals 46M. And besides, if you check that link I originally provided, which is FROM POLYPHONY THEMSELVES, you would see that the total worldwide is only 56M. At least if you're going to quote the number in the wrong context, use the right number.

    well i did have demos just before that quote. but yes, what i meant to say, and what i actually typed, was two different things. but i think you can see what i was trying to say, and is clear: NFS has sold more, but has more games out there.

    Yay, let's play the "Twist The Numbers To Fit Our Needs" game....

    100M / 15 years = 6.66M per year (Need for Speed)
    56M / 13 years = 4.31M per year (Gran Turismo)

    So yea, Need for Speed sells 50% more per year. YAY, math is fun!!!

    math is fun, and yes, per year, NFS has sold more. but they released more games to do it. and on more consoles, to break it down even further

    It is. I don't like the direction Polyphony has taken the game. A game that used to be my favorite game. It disappoints me. Thus my frustration. I bought my PS3 with the hopes

    did you buy GT5: prologue?

    for someone who at one point really liked the games/series, i don't see why you wouldn't give this game a shot, at least after reading reviews first. i find it very frustrating to see people make judgements before the game is even out

    Can I buy one and drive it to work? No? Then it isn't real, intentions or not.

    no matter what anyone says, it is a fact that they intended to build a car specifically for Gran Turismo. that in itself is very impressive to me.

    Then according to you, Wii Play is the "greatest" video game of all time. Just reading that sentence should show you exactly why sales have very little to do with the quality of a game.

    i never said that the most sold game is the greatest. but i do think sales is one aspect to consider.

    I keep saying this, but it seems people don't really understand it. Sales, which deal with numbers, are an objective measure of something. Greatness, which deals with personal preferences, is a subjective measure. You can think GT, or the iPhone, or Star Wars, or whatever, is great. That is fine, and a personal opinion. But, the sales of those things can't be "great". They can be large, and they are, but they can't be great.

    i understand this, but i don't think you understand what i am trying to point out. you are correct in that what makes something great is personal preference, and when many people have that same personal preference, it turns into many sales.

    let's try this analogy. take tennis for example. who is a "greater" player - Roger Federer or Andy Roddick? Roddick has played some great games, and has a great serve, but Federer has many more championships. almost everyone would say Federer is greater (if there is such a term).

    think of championships as sales in this case. i know it's not the best analogy, but the first thing i could think of.

    And really, if someone uses the sales of something to qualify the greatness of it to themselves, that is kind of sad. Quite a few of my favorite things, which I consider great, didn't sell very well. That doesn't make them any less great to me.

    you do make a very good point here, but again, i think you are taking my point out of context.

    my whole point in all of this, is not that i think GT is the greatest series of all time or whatever, or that they have sold the most, blah blah. all i'm trying to say is that they have a very respectable racing series, one of the best, and i think this next game will continue their success. and i pointed out that past sales show that they have had much success. that's all i'm really saying here

    But anyway, I don't even know why I'm arguing about this. I'm not even going to be buying this game. I'm done with this thread now. I'll just tip my hat, and bid you adieu.

    it seems we are arguing just to argue. i hope you at least read some reviews once the game is out before making a choice like that. and i also hope that this thread hasn't led you to that decision

    It's refreshing that I don't have to go to gamespot forums to see a pointless immature fanboy pissing match :rolleyes:

    sorry for the inconvenience. you don't have to read this you know.





    monster620ie
    Apr 5, 08:57 PM
    4K is coming sooner than later. Youtube has 4K media, of course it looks bad because of the YT compression penalty.

    4K displays are coming too, both computer monitors and home theater.

    are there any 4K tv's out ?

    Red Scarlet + 4K tv (how sweet it would be. oh well, I can dream on i guess) :rolleyes:





    wpotere
    Apr 27, 12:31 PM
    I suspected it was a copy, I've never trusted the president, and I probably never will.


    Wow... You tap dance worse than Trump does. Just say it, you NEVER liked Obama and never wanted him as president. So your comments earlier were nothing but a lie.





    three
    Nov 12, 03:07 PM
    Here's the official release notice from Sony.

    http://blog.us.playstation.com/2010/11/12/gran-turismo-5-release-date-confirmed-for-november-24th-2010/

    as well as the car list and the track list.

    http://www.gran-turismo.com/local/jp/data1/products/gt5/carlist_en.html
    http://www.gran-turismo.com/local/jp/data1/products/gt5/courselist_en.html

    I'm disappointed the Bugatti Veyron is standard only, and not surprised there's no Porsches, since I believe the license to use Porsches are exclusive to EA, no other game from any company really has them. But, I am hoping that GT5 will be released on the 24th, for real this time, instead of being pushed back for the 40,000,001st time.

    Today was a great day for Gran Turismo news. The Mazda 3 (Axela) I drive in real life is on the game, and the tracks look nice.



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